Category Archives: Development

Using suppression files with Valgrind

Valgrind is one of the great tools in the long list of freely available applications for development. Beside several profiling tools it also contains a memory checker. Leaking memory is one of the more common errors a programmer could step into. Basically it means to forget freeing memory (or in a more general sense: any resource) a program has acquired. If you are a perfect developer, this will never happen to you. If you are a good developer it may happen and that’s where Valgrind will save you some trouble. As most of the developers out there are more or less good developers, their programs produce memory leaks, too ;). The right solution for this, is of course to write a bug report. But there are times where this isn’t possible or you are in hurry and don’t want to see all the errors of a third-party library you link against.

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Changing the default behavior of built-in Cocoa controls

Apple has many task specific controls built into Cocoa. They are all well designed and have most of the functionality a user and a developer expect. One of this controls is the NSSearchField. This control has a special design which allows the user to recognize the provided functionality with ease. It is so well-known that Apple uses the design even on there website. It has support for menus (e.g. for recent search items), auto completion, a cancel button, and so one. Although this is mostly feature complete, there are sometimes cases where you like to extend it. In this post, I will show how to add another visual hint to this control when a search term isn’t found. The aim is to change the background of the underlying text edit to become light red to visual mark the failed search.

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Integrating native Cocoa controls into Qt

Making applications looking and feeling as native as possible on every supported platform is one of my main responsibilities within the VirtualBox development. Most of the work therefor is done by the Qt framework which we are using for our GUI. Qt does a nice job for Windows and most of the currently popular X11 window toolkits used under Unix and Linux. They are behaving and looking similar in many ways which make it easy to develop for both architectures. Unfortunately this doesn’t count in any case for Mac OS X, which often uses very different approaches or uses very specialized controls to reach a specific aim. One of this controls is the Mac OS X help button who every Mac user is familiar with. If an Mac OS X application doesn’t use this help button, it breaks the design rules and the application, lets say, smells a little bit “under designed”. The following little example shows how to integrate a NSButton seamlessly into your Qt application.

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