Creating file shortcuts on three different operation systems
As you may know, developing for multiple platforms is one of my strengths. Strictly speaking, it's a basic requirement if you are involved in such a product like VirtualBox, which runs on every major (and several minor) platform available today. Beside the GUI, which uses Qt and therewith is portable without any additional cost (which isn't fully true if you want real native look and feel on every platform, especially on Mac OS X), all the rest of VirtualBox is written in a portable way. This is done by using only C/C++ and Assembler when necessary. Everything which needs a different approach, because of the design of the OS (and the API's which are available there), is implemented in a platform dependent way. In the history of VirtualBox, several modules are created and grown by the time, which makes it really easy to deal with this differences. For stuff like file handling, paths, strings, semaphores or any other basic functionality, you can just use the modules which are available. On the other side it might be necessary, for a new feature we implement, to write it from the ground. In the following post I will show how to create a file shortcut for the three major operation systems available today.
Understanding some of the mysteries of launchd
Have you ever wondered how Mac OS X knows which file type belongs to which application? On Windows there is the registry. An installer writes the necessary info into it. Most applications on Mac OS X doesn't come with an installer, they are just moved from the downloaded DMG file to the /Applications folder. So a developer doesn't have the ability to take action when the user "install" the application. Anyway there is no need to provide an installer for just this task, cause Mac OS X register file type associations on the first start of the application. In the following post, I will show how to do this, but furthermore I will show where this information is stored and how it could be reseted.
Getting the backtrace from a kernel panic
You may know the following situation. You arrive in the morning in the office, do what you always do and check out the latest changes of the software you are working on. After a little bit of compile time and the first coffee you start the just build application. Bumm, kernel panic. After rebooting and locking through the changes you may have an idea what the reason for this could be. A colleague of you is working on a fancy new feature which needed changes to a kernel module. As you almost know nothing about this code you seek for help and, as it of course not happen on his computer, he is asking for a backtrace of this panic. You have two problems now. First you need to see the panic yourself and second it would be nice to get a copy of the backtrace for sharing this info within a bugtracker. In the following post I will show how both aims could be easily archived.
Using suppression files with Valgrind
Valgrind is one of the great tools in the long list of freely available applications for development. Beside several profiling tools it also contains a memory checker. Leaking memory is one of the more common errors a programmer could step into. Basically it means to forget freeing memory (or in a more general sense: any resource) a program has acquired. If you are a perfect developer, this will never happen to you. If you are a good developer it may happen and that's where Valgrind will save you some trouble. As most of the developers out there are more or less good developers, their programs produce memory leaks, too
. The right solution for this, is of course to write a bug report. But there are times where this isn't possible or you are in hurry and don't want to see all the errors of a third-party library you link against.